Sunday 24 November 2019

Context of Practise 2: Developing a Character 2

Context of Practise 2
Developing a Character 2

  • After my research playing both Hollow Knight, INSIDE and Ori and the Blind Forest, I decided to make a walk cycle test, with Ozwald, taking notes of the animation styles used for the protagonists of all three games.
  • Before I produced the walks, I also needed a finalised lantern design, which I developed here:
  • My walk cycle uses elements from Hollow Knights' animation style and from INSIDE. The walk was simple, to fit with the light and small character. I also added a tail flick and lantern swing, to add interest and a feeling of life in his walk.


Walk Cycle Test

Walk Cycle and Turn Test


Attack Roughs



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