Applied Animation
Further Concept Exploration
- This week:
- Once the script had been completed, I was able to produce more designs and concepts, to explore possible design ideas and aesthetic.
- What went well:
- I produced a variety of concepts for Fenrir, Hel and some background ideas. As I had already done a lot of exploration for Jormungandr, I decided to create more for these characters. I started by producing some sketches for Hel and looked at a variety of wolf references to explore Fenrirs' anger.
- I decided to also look at the silhouette style. This was done digitally, looking at unique ways in-which the characters could be illustrated with a Nordic pattern incorporated throughout.
- I additionally explored some background concepts, with colour and contrast. We want a gold theme running through each of the characters' stories, so I wanted to look at backgrounds which aid in making the gold stand out. I used purples and white for the snowy landscapes and as a quick test for Hels' domain, used a cool-toned, grainy brush.
Winter Landscapes for Fenrir
Hel's Domain, quick Composition Test
- What could be improved:
- A lot of the concepts for environments I produced are quite bright and look inviting. I need to produce some darker-toned concepts, which explore the prophecy more, that these characters will bring evil and misfortune. The current exploration for these backgrounds doesn't illustrate that.
- In addition to this, we found that the Norse rune designs were interesting, however we realised the complications with animating these efficiently and how we would be able to incorporate a background. It would be difficult to produce with the limited amount of time we have with this project.
- Furthermore, we want to incorporate more old Scandinavian clothing styles to Hel and Odins' designs, so this is something Caitlin would be exploring.
- Next week:
- Ill will be working on character sheets and exploring more environment ideas.
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