Process and Production
Modelling in Maya
To further improve my modelling skills in Maya, I decided to produce a model of Sumac, as his body shape was much simpler than that of Meara. I needed to follow tutorials in order to import the reference images and understand how to model.
I followed this YouTube tutorial:
I found that as I continued practising, I started to get the idea of extruding parts to create limbs and body parts. However, I could further improve this by trying to add more detail in the future, and adding colour, despite the fact it was one of the first modelling attempts on a complex character.
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